About ABC

​ABC LEVEL SYSTEM


Name:

Date:


My Goal Today:  



Shrimp - Sea Level 1

Expected Behaviors

Point Codes

1. Be Safe

2 = 0 warnings

2. Listen

1 = 1 warning

3. Follow Directions

0 = 2 or more warnings

4. Complete My Work


5. Use Your Words




Points Earned

Comments / Observations

1st Period

8:30-9:30

0   1 2


2nd Period

9:30-10:30

0   1 2


3rd Period

10:30-11:30

0   1 2


4th Period

11:30-12:30

0   1 2


5th Period

12:30-1:30

0   1 2


6th Period

1:30-2:30

0   1 2


7th Period

2:30-3:30

0   1 2


Bonus Points


+1 for reaching today’s goal

__ Yes   __ No

Total =


Must earn at least 8 points to move up



Parent Initials: _____________

Shrimp - Sea LEVEL 1


Unexpected behaviors that result in falling to Level 1

  • Intentionally hurt yourself of others

  • Spit, hit, kick, throw items or destroy property

  • Make unsafe choices

  • Causes a room clear

  • Leave classroom or assignment area without permission

  • Use inappropriate language or gestures

  • Need to be physically escorted or managed

  • Poor or unsafe choices in the school

  • Take things that do not belong to you

How to move to Level 2:

  • Complete a processing sheet with teacher

  • Earn 8 points


Consequences:

  • Earn choice = Sensory/motor/task activity (teacher choice)

  • No personal items in or on desk

  • No additional computer time

  • Lunch in the ABC room



Comment/Reminders:_________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________


ParentComments/Feedback:_________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________





Name:

Date:


My Goal Today:  



Eel - Sea Level 2

Expected Behaviors

Point Codes

1. Be Safe

2 = 0 warnings

2. Listen

1 = warning

3. Follow Directions

0 = 2 or more warnings

4. Complete My Work


5. Use Your Words




Points Earned

Comments / Observations

1st Period

8:30-9:30

2   1 0


2nd Period

9:30-10:30

2   1 0


3rd Period

10:30-11:30

2   1 0


4th Period

11:30-12:30

2   1 0


5th Period

12:30-1:30

2   1 0


6th Period

1:30-2:30

2   1 0


7th Period

2:30-3:30

2   1 0


Bonus Points


+1 for reaching today’s goal

__ Yes   __ No

Total =


Must earn at least 10 points for 3 days to move up



Parent Initials: _____________Eel - SEA LEVEL 2





Responsibilities:

  • Know the rules of the classroom

  • Name calming strategies or tools

  • Accept the outcome of your choices

  • Cooperate with others

  • Complete your job

  • Participate in learning activities



HOW TO MOVE TO LEVEL 3:

  • Follow the school and classroom rules

  • Earn 10 points for 3 days


Privileges



 Image result for library picture cue    Image result for book      Image result for music   

Go to Library    Read Book Listen to Music

                          of Choice

Image result for fidget toy      Image result for Bean Bag        Image result for puzzle

Fidget Toy    Beanbag Time   Puzzle at

of Choice                                     Desk



Image result for chromebook

Technology

for Learning


Comment/Reminders:_________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________


ParentComments/Feedback:_________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________



Name:

Date:


My Goal Today:  



Octopus - Sea Level 3

Expected Behaviors

Point Codes

1. Be Safe

2 = 0 warnings

2. Listen

1 = 1 warning

3. Follow Directions

0 = 2 or more warnings

4. Complete My Work


5. Use Your Words




Points Earned

Comments / Observations

1st Period

8:30-9:30

2   1 0


2nd Period

9:30-10:30

2   1 0


3rd Period

10:30-11:30

2   1 0


4th Period

11:30-12:30

2   1 0


5th Period

12:30-1:30

2   1 0


6th Period

1:30-2:30

2   1 0


7th Period

2:30-3:30

2   1 0


Bonus Points


+1 for reaching today’s goal

__ Yes   __ No

Total =


Must earn at least 11 points for 5 days to move up



Parent Initials: _____________

Octopus - SEA LEVEL 3





Responsibilities:

  • SAME AS SEA LEVEL 2

  • Use calming strategies or tools with 2 or less reminders

  • Complete your work in a timely manner with 2 or less reminders

  • Work on your personal and daily goals

  • Display expected behaviors



HOW TO MOVE TO SEA LEVEL 4:

  • Follow the school and classroom rules

  • Earn 11 points for 4 days


Privileges

  • SAME privileges as Level 2


 Image result for computer boardmaker     Image result for pencil  Image result for card games

5 mins of Tech     Drawing Time Card Games


       Image result for computer       Image result for book

Board Games  Extra Educational  Read with Staff

                         Computer Time of Choice


 Image result for stick gum        Image result for pick a snack pecs      Image result for bottle of bubbles

Chew Gum        Snack Bin   Bubbles

Keep ALL 14 points in one day = EXTRA Sensory Time

Comment/Reminders:_________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________


ParentComments/Feedback:_________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________



Name:

Date:


My Goal Today:  



Shark - Sea Level 4

Expected Behaviors

Point Codes

1. Be Safe

2 = 0 warnings

2. Listen

1 = 1 warning

3. Follow Directions

0 = 2 or more warnings

4. Complete My Work


5. Use your words




Points Earned

Comments / Observations

1st Period

8:30-9:30

2   1 0


2nd Period

9:30-10:30

2   1 0


3rd Period

10:30-11:30

2   1 0


4th Period

11:30-12:30

2   1 0


5th Period

12:30-1:30

2   1 0


6th Period

1:30-2:30

2   1 0


7th Period

2:30-3:30

2   1 0


Bonus Points


+1 for reaching today’s goal

__ Yes   __ No

Total =


Must earn at least 12 points to stay at Level 4



Parent Initials: _____________

Shark - SEA LEVEL 4





Responsibilities:

  • SAME AS SEA LEVEL 2 and 3

  • Use calming strategies or tools with 1 or less reminders

  • Complete your work in a timely manner with 1 or less reminders

  • Work on your personal and daily goals

  • Display expected behaviors

  • Accept responsibility of your behaviors



HOW TO MOVE TO SEA LEVEL 4:

  • Be a positive role model

  • Follow the school and classroom rules

  • Earn 12 points or more points


Privileges


  • SAME privileges of level 3


Image result for candy      Image result for chutes and ladders board maker       Image result for computer boardmaker

Piece of          Board Game 10 mins of Tech

Candy               with Staff

 Image result for picnic table board maker      Image result for friend board maker        Image result for library picture cue

Lunch Outside  Work with Peer  Extra Library Visit

     Image result for coke board maker         Image result for book board maker         Image result for twister board maker

  Buy a Soda   Extra Recess     Help pick Class    

   on Fridays                                  Friday Game


  Image result for phone board maker     

Parent Positive

Phone Call

Keep ALL 14 points in one day = EXTRA RECESS

Comment/Reminders:_________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________


ParentComments/Feedback:________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

____________________________________________________________________________

Individualized Definitions


Student Name: _________________


Expected Behaviors

What it means / looks like

1. Be Safe


2. Listen


3. Follow Directions


4. Complete My Work


5. Use Your Words












Shrimp - Sea LEVEL 1


Unexpected behaviors that result in falling to Level 1

  • Intentionally hurt yourself of others

  • Spit, hit, kick, throw items or destroy property

  • Make unsafe choices

  • Causes a room clear

  • Leave classroom or assignment area without permission

  • Use inappropriate language or gestures

  • Need to be physically escorted or managed

  • Poor or unsafe choices in the school

  • Take things that do not belong to you

How to move to Level 2:

  • Complete a processing sheet with teacher

  • Earn 8 points


Consequences:

  • Earn choice = Sensory/motor/task activity (teacher choice)

  • No personal items in or on desk

  • No additional computer time

  • Lunch in the ABC room



Eel - SEA LEVEL 2





Responsibilities:

  • Know the rules of the classroom

  • Name calming strategies or tools

  • Accept the outcome of your choices

  • Cooperate with others

  • Complete your job

  • Participate in learning activities



HOW TO MOVE TO LEVEL 3:

  • Follow the school and classroom rules

  • Earn 10 points for 3 days


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